Darkest Dungeon teaches you to be an unfeeling monster, force feeding people into horrible situations for your own personal gain. You promise them treasure and riches. Instead, they get debilitating mental issues or just straight up die in an attempt to hoard artifacts from your predecessors and clear the land of horrible eldritch monsters.
I’m not so sure the issues that are afflicted on my ‘heroes’ stops at them. I have a tough time separating myself from my roster and treating them like expendable resources. Even though I know that there will be a new set of fresh adventurers to toss into the grinder. The ones that do survive multiple trips are usually too damaged to do much good or have predilections that make doing more missions difficult without expensive rehabilitation.
Needless to say: This game has me hooked.