I’m really enjoying some of the new v2.0 features in Animal Crossing. For those out of the loop, here’s the video:
I played through The Witcher 3 on my PC. It was a fantastic game with an absolutely fantastic story line. I dumped more than 100 hours into it and am very satisfied with the outcome. I actually neglected to replay it after I finished the Blood and Wine expansion pack, because it just felt done.
Therefore, I wasn’t really tempted to buy the Switch port of The Witcher 3, because despite being able to hunt all sorts of human and inhuman beasts on the go, I wasn’t tempted to replay through the game.
Now, with the recent update to the Switch version of the game, you can now sync game saves via GOG Galaxy between platforms. Meaning if you’re Switchering while on the go, and come home and want to continue the adventure while on your massively more powerful PC, you now can do that natively!
CD Projekt Red deserves a bunch of praise for this. What an amazing group!
So. I was okay with the idea that the Wii was, to put it simply, underpowered. The console is cheap, fun and simple to use. The games for it looked good, but you only needed to look at a PC or XB360/PS3 title to really kind of grimace.
There are developers working on that, apparently. Video after the jump.
I am always amazed at what people can do when they really put their mind to a problem. Linux is a great example of what you can cram into the smallest possible format. Now some creative Wii developers are actually pushing the limits of what the Wii can do, graphically. I can’t wait to see it in action!
I know that the Wii will never have XB360/PS3/PC graphics, but with this news and the already solidified knowledge that Wii games can be huge amounts of fun and pretty (without being an FPS/MMORPG), I’m pretty stoked about the future of this little white box.
Also. Wii Fit today, suckas! Too bad every place is already sold out.
A buddy from work brought in his N64 (for those of you who don’t know what it was like to get one, the internet can help) and Goldeneye. If you haven’t played it. It was like playing the best, and smartest first-person shooter of it’s time.
Multiplayer was perfect, the guns were awesome, the gameplay was spot-on. A rock solid game.
Only I suck dearly at. See, I owned an N64, about 10 years after it had come out. I never got Goldeneye, and therefore was stuck playing it on my friend’s systems.
Now that we’ve dusted off the ‘ole beaut, we’re going to get some serious Goldeneye action up in this place while the spring semester slows down.